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How To Rotate A Three Js Vector3 Around An Axis

Rotating vectors in Three.js can enhance the visual appeal of your 3D scene, adding depth and dynamism. One common task is rotating a Vector3 around an axis, which can provide a seamless and polished look to your project. In this article, we will explore how you can achieve this in Three.js with ease.

To rotate a Vector3 around an axis in Three.js, you need to use the `applyAxisAngle` method provided by the Three.js library. This method allows you to rotate a vector around a specified axis by a given angle in radians. The `applyAxisAngle` method takes two parameters: the rotation axis and the rotation angle.

First, you need to create a Vector3 that represents the axis you want to rotate the vector around. You can define the axis using the Three.js `Vector3` class. For example, to rotate a vector around the y-axis, you can create a new Vector3 with values (0, 1, 0).

Next, you need to call the `applyAxisAngle` method on the vector that you want to rotate. This method modifies the vector in place, applying the specified rotation. For instance, if you have a vector `myVector` that you want to rotate around the y-axis by an angle of `angleInRadians`, you can use the following code snippet:

Javascript

let axis = new THREE.Vector3(0, 1, 0);
myVector.applyAxisAngle(axis, angleInRadians);

By calling `applyAxisAngle` with the axis and angle parameters, you can easily rotate the vector around the specified axis. Remember that the angle should be in radians. To convert degrees to radians, you can use the formula: `radians = degrees * Math.PI / 180`.

It's important to note that the `applyAxisAngle` method modifies the vector itself. If you need to keep the original vector unchanged and get the rotated vector as a new instance, you can create a copy of the vector before applying the rotation. This way, you preserve the original vector for future use while having the rotated vector available.

In summary, rotating a Vector3 around an axis in Three.js is a straightforward process using the `applyAxisAngle` method. By defining the axis, specifying the rotation angle in radians, and applying the rotation to the vector, you can easily create dynamic and visually appealing effects in your 3D projects.

Experiment with different axes and angles to achieve the desired rotation effects in your Three.js applications. Rotating vectors around axes can bring life to your 3D scenes and add an extra dimension of interactivity and engagement for your users.